Where light barely enters, resilience quietly flickers
Studies in resilience theory examine how children in adverse conditions develop coping mechanisms despite emotional isolation.
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Initial submission: 15 September 2025 First decision: 20 September 2025 Revision received: 24 January 2026 Accepted for publication: 30 January 2026 Online release: 03 February 2026
Investing in literature and language as a means of enhancing cultural capital contributes to educational and
academic achievement. The objective of this research was to create, implement, and assess a gamified module
called "Literatureverse" for the Grade 7 English curriculum. The research employed a triangulated mixed
method approach, incorporating Content Analysis, Pre-Experimental One-Group Pretest-Posttest design, and
a Descriptive-Evaluative design. The researcher conducted an analysis of eight (8) short stories utilizing a
modified analytical instrument based on the elements of a short story, particularly: setting, plot and plot
structures, characters and characterization, narrative techniques, conflict, theme, time frame, and gist of
narrative for gamification which was taken from the content analysis. A gamified storyline, derived from the
analyzed themes and designed to serve as an adventure guide, was developed to align the activities and
instructional methods with the Department of Education’s Most Essential Learning Competencies (MELCs) for
Grade 7 literature. From this, the researcher planned the graphics and created the “Literatureverse” – a
gamified module for Grade 7 focusing on selected Philippine Literature. The student participants were the first
to use the material, which was developed as a pioneering instructional resource. After taking the pretest and
post-test, the scores underwent statistical analysis. A notable significant difference was seen in the ratings
pertaining to the usage of the "Literatureverse". Subsequently, the module validators, consisted of 10 English
teachers and 10 Master teachers, conducted an evaluation of the "Literatureverse" with regard to its
appropriateness, comprehensiveness, objectiveness, content and organization, style and format, and evaluation
exercises. Assessment result revealed a high level of quality in relation to the aforementioned elements. The
researcher suggests using "Literatureverse" as an additional resource for teaching literature and as a self-
paced material for Grade 7 students to enhance their understanding of short stories.
Keywords: literature and language, Literatureverse, gamification, module, evaluation, triangulation, mixed
method
1. Journal Description 2. Select Journal a. Declaration of Originality b. Select the Journal c. Paper Formatting d. Initial Manuscript Submission e. Peer Review Process f. Manuscript Revision g. Editing Services h. Final Manuscript Submission i. Acknowledgement to Publish j. Copyright Matters k. Inhouse Publication